12/15/14 – MCC Patch Notes

Yesterday upon booting up The Master Chief Collection you should have been prompted with a large update. This update as expected is to address the issues that have been plaguing the title since release.

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Patch notes are as follows.

MATCHMAKING

  • Made improvements to the reliability of Matchmaking parties.
  • Local split-screen players will now always be on the same team in Halo 2 Matchmaking.
  • Made an update to allow players to use Voice Chat during loading screens in Matchmaking.
  • Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.
  • Resolved an issue where the “Winning Team Won” text was shown in the Carnage Report.

ROSTER

  • Made fixes to reduce the amount of time it takes to update the Roster:
    • Players will now be discovered sooner after starting the game.
    • Changes to the roster will be more immediate to better reflect friend activity.

PARTIES

  • Made several improvements to party joining and management.
  • Resolved an issue where players that were in a party could not join another party from the Roster.
  • Made changes to ensure that parties cannot exceed the maximum party size of a playlist.
  • Made an update to ensure that Party Leaders can assign a new Party Leader or Kick a player from their party.

CUSTOM GAMES

  • Made a change to ensure that teams selections are correctly carried over in Custom Games.
  • Made an update to ensure that player settings do not revert to a previous state after completing a Halo 2 Anniversary Multiplayer match.
  • Made an update to ensure that players do not disconnect  after completing a Custom Game.
  • Resolved an issue in Custom Games where parties would disband if some players were playing in Split-Screen.
  • Made a change to ensure that Halo 3 Custom Game variants display correct author information.

HALO: CE

  • Made various changes and improvements to Halo: CE multiplayer hit registration.

ACHIEVEMENTS

  • Made an update to ensure that the “Legend Slayer” achievement unlocks when prerequisites are met.
  • The “Pacifist” Achievement will no longer be awarded for resuming “Assault on the Control Room”.

STABILITY IMPROVEMENTS

  • Made a variety of stability improvements across the following areas:
    • Matchmaking
    • Custom Games
    • Campaign Playlists
    • Main Menu

CONTROL SCHEMES

  • Updated the Halo 2 “Green Fingers” Button Layout.
  • Updated the Halo 2 Anniversary Multiplayer Recon Button Layout.

Have you noticed any improvements? Leave a comment below, or tweet me @TheHaloArray

IG Columbus Leaderboards

The leaderboards have been released for this past weekends first HCS Sanctioned tournament. The top 10 list is below.

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Most interestingly enough no one from CLG or EG is on this top 10 list. From my own investigation it seems that this list may not be 100% accurate. I do wish that this list had filters and sorts attached to it because the list is currently sorted by total kills. I would love to see a K/D column added. Personally to me, K/D is a better indicator of the total level of play, especially at this high of a competitive level.

Those are just my two cents, have a thought? Leave a comment below.

Source

HCS Season 1: Standings update

Iron Games Columbus finished up yesterday with Evil Geniuses (EG) facing off against Counter Logic Gaming (CLG) in a game 5 Grand Finals. EG battled back from being sent to the losers bracket by CLG and pushed it to a game 5 situation. For EG to have won the tournament, they would have had to win 2 best of 5 series, as the tournament is double elimination.

https://irongaming.tv/news_articles/15

Here is the Top 32 from the Tournament.

This is just the second tournament in the HCS with the first being an ESL Online tournament. Currently with a win at IG Columbus CLG is in first place with a total of 3,005 HCS points. These points will determine seedings for the Finals Tournament in March of 2015. More details to come on that one. Current standings are below.

1. Counter Logic Gaming – Heinz, OGRE2, Royal 2, Snakebite = 3,005
2. Evil Geniuses – Roy, Lunchbox, Snipedown, Pistola = 2,550
3. OpTic Halo – Flamesword, Ace, Assault, Aries = 1,475
4. Cloud9 – FearItSelf, Hysteria, Ninja, Victory X = 925
5. Believe The Hype – aPG, Lxthul, Maniac, Legit = 810
6. Str8 Rippin – Tsquared, Naded, Str8 Sick, Prototype = 560
7. Fatal Ambition – Klein, RC, Siege, SpartanTheDog = 390
8. Noble Reality Check – SUDDOTH1, SUDDOTH2, ContrA, PreDevoNatoR = 350

Confused on how points are awarded? So was I, but after some digging I found some info on how points will be given out at HCS championship sanctioned tournaments.

Stay tuned as the next online tournaments will be Sunday December 21st, Sunday December 28th, and another LAN tournament in January with UGC St. Louis.

Source

MCC Footage Leaked!!

It’s likely that this video will be taken down soon so please watch what you can…

 

http://www.youtube.com/watch?v=PdBeUu4zwHU

 

Important notes in case it gets taken down.

  • Nightfall first episode releases at launch of the game. Code included in the box
  • December 27th Beta Releases for three weeks. Will feature new content and updates each week based on community feedback
  • MCC has all skulls unlocked, and there are 30 in total just for Halo 2 Anniversary
  • New achievements for the MCC, more details at a later date.
  • Pre-order bonuses will be dependent upon the retailer.

Halo 3 Arena Returns to Gamebattles!

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With the announcement of Halo: The Master Chief Collection, MLG’s online Gamebattles section has brought back one of the most popular online ladders; Halo 3. Gamebattles is the online competitive ladder and tournaments for MLG. You can earn what are called “Pro Points”, which are a measure of how well you do in online and live tournaments. The better you preform the more pro points you have. Which is a direct measurement of how you are ranked on the overall leaderboards.

The online ladders are completely free to sign up and there is no tryouts or requirements to create a team. You can compete in singles matches (1v1, FFA) doubles (2v2) and Team (4v4).  The team system on Gamebattles is far superior to any online ladders that I have come across. Additionally if you want to compete in Tournaments for cash and trophies you can do so with a Gamebattles premium account.

I encourage anyone who has even been interested in competitive gaming to create an account and join a ladder. The way matches work is you schedule through the site, and then record the games online afterwards. It’s always good to take a screencap of the score after each game in case your opponents disputes. Which if you or a team continually disputes or reports incorrect scores your reputation will decrease, which could lead to an eventual ban or not getting opponents.

Again, give it a shot, you might just surprise yourself. Also if you feel so inclined to do so the Gamebattles premium account helps to keep the site running and the basic tournaments free.

 

Source: MLG.com

Halo 5’s New Character Revealed as Agent Locke

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During this weeks E3 conference it was revealed by 343i’s Bonnie Ross to Polygon, that Agent Lock is the mystery spartan as seen in the original reveal image above.

 

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It was also revealed, as most of us speculated, that his story will be told in the Ridley Scott feature, Nightfall. Below is what Bonnie Ross had to say about Nightfall.

“We’re using Halo Nightfall to basically tell his backstory and tell his origin story,” Ross said during a Halo-themed meeting at E3 2014. “You don’t have to watch this, but knowing this will kind of tee you up for all the new things that are going on in Halo 5: Guardians.”

Nightfall is currently in production and shooting has just finished in Ireland and is now moving onto Iceland. More will most definitely be revealed at San Diego Comic Con and will also detail how the digital feature and Halo 5 will interact.

 

Source: Polygon

Thank you 343i.

What a week thus far. On Monday we Halo fans got way more than we had ever hoped. In this particular post you wont find any news, however a more personal story

 

I just want to say…

 

THANK YOU 343i!!!

 

You guys labored for hours and hours and displayed your finished work with Halo 4, and the community trashed on it. I was most certainly one of them, and on behalf of the community I apologize. As you are well aware, when you love something; such as Halo, you’re very passionate about it and what happens to it. After Monday I must say that this new labor of love you have presented to us is beyond anything I could have imagined.

This is not simply an HD remake or reboot. This is a celebration of a time where Halo ruled the online gaming kingdom. This is a time where many people, including myself, stayed up way too late to get in those last few games of Team Slayer to try to rank up. This is a time where nostalgia kicks in and I am able to (horrifically) attempt to BXR someone close quarters on Midship.

I cannot wait to get my hands on the MCC this year and relive so many classic memories. In 2008 I joined Buddy System Gaming after seeing them featured on Bnet. It was a fun place to meet new people and play with good gamers who wanted to win and played fairly and respectfully. During this time I met one of my best friends and we still game regularly today. You most likely know him as HaloFanForLife.  If it would not have been for this amazing series of games I would not have made it through college, and I wouldn’t have met some of the great people I know along the way.

I just want to say again from the bottom of my heart, thank you for your work on this game and your decision to make this a reality. The impact of this is not yet known but can be wildly speculated. By this one short video and gameplay you have started the “hype train” in motion. By the short presentation at E3 you have restored the faith in many peoples eyes. You are the caretakers of Halo for the future and this token of appreciations for the fans means more than you can possibly imagine to us. If not everyone then for sure me.

Again thank you.